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ABOUT

Grenadekitten Games is an independent arthouse studio executing outside-the-box ideas at a AAA level. Our goal is to put our talent and passion towards making games that have meaning and impact as works of art.

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ABOUT ME

I'm Spencer Parke, and I started Grenadekitten Games as a solo developer, initially working on Memoryland by myself as a side project. Now I'm taking the leap to make this studio my full-time business, with the intention to grow it into a small but highly skilled team of like-minded developers making eccentric passion projects at a high degree of professional polish.

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To give a little more background about me, I'm also a professional concept artist, having worked on AAA titles like Rogue Company. I'm a graduate from SCAD with a degree in interactive design and game development. I'm from the US and I'm 25 years old.

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